Specifically for PS5, however, the input includes reoptimized input lag. To that end, ArcSys has released Version 1.21 on both PlayStation and PC platforms, bringing with it a few small bug fixes, optimized controls for the Figure Mode and much requested improvements to the server connection time on startup. Input lag is an inevitability in almost all fighting games, but the lower a developer can get the fateful number, the better it is for all players. And, ironically, while the ninth generation of gaming is well underway, it appears that Sony’s shiny new PlayStation 5 platform tends to exacerbate the issue, rather than repair it.Ĭase in point: Arc System Works’ Guilty Gear Strive, which currently suffers from an estimated 4.5 frames of input lag on PS5 when compared to its sibling PS4, which only suffers from around 2.5 frames. Input lag - even in 2022, it continues to be a frustrating thorn in the sides of online fighting game players.
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